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Setup Edit

Select 25 tiles randomly and arrange them in a 5x5 square, face down. Give each player one deck of all cards of a single background color (18 cards). Randomly determine a start player. 

Starting with the start player each player can put 2 cubes on separate spaces on the board edge closest to them.

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Play == Turns:

1. Draw from your deck until you have 4 cards in hand. Reshuffle your discard pile when neccessary.

2. Perform 1 action


Actions:

1. Move

Discard a card to move orthogonally a number of spaces up to the number of Pips on the card symbol, facedown tiles are revealed as you move onto them. You may stop at any time, and may change directions during movement, but may not pass through tiles containing enemy cubes, or move diagonally at any point in the movement.


2. Prepare

Discard 2 cards to take a card from your discard pile to your hand.


3. Reinforce

a. Discard a card with a symbol matching an empty tile adjacent to one of your cubes to add a new cube to the board on that tile.

b. Discard a card with a symbol matching a tile with one of your cubes to stack a second cube on top of it. These cubes are now an Outpost. Outposts can not move, but get a +1 bonus when being attacked.


4. Attack

Choose a space adjacent to one of your cubes (Outposts can not attack). Both players secretly select a card from their hand. Both cards are revealed at the same time. Pips on the symbols are compared, if the Attacker’s number is Equal to or greater then the Defender is destroyed and the Attacker gets 1 VP, if the Defender’s value is greater then the Attacker is destroyed and the Defender gets 1 VP. Defenders get a bonus of +1 to their value if their suit matches the tile being attacked. When an Outpost is being attacked the Defender is allowed to place 2 cards, and choose which to use once the Attacker’s card is revealed.


Winner Edit

Game ends when one player has no cubes on the board, or when 1 player has 10 points.


Variations: Edit

Number of tiles and shape of board could be modified for more variation, and this should scale up to more players easily, perhaps using all 54 cards in a single draw deck for a 4 player game.