FANDOM


Introduction Edit

Build the highest tower together with the other players, but make sure you build it tall and straight!

This game evolved from Sky Tower by Jacob Andersen

Setup Edit

Shuffle the tiles and place them in a face down draw stack. Place the first tile face down in the centre of the table as a base for the tower. Keep the cubes at hand in a common draw pile.

Play Edit

On your turn you draw one tile from the stack and count the white pips on the symbol on the tile. Take that amount of cubes from the pile, and place them on the current highest level of the tower. You must place the cubes one by one using only one hand.

When you have placed all the cubes you must carefully lay your tile on top to form a new level.

Now the next player continues.

Game end Edit

When the tower, or parts of the tower, falls down, the game ends. Your final score is the number of tiles used in the tower. Include the base and the tile that made the tower fall to make it easy to count.

Advanced rules Edit

For some of the symbols/pip values special rules apply:

- 1 (Drop): First lay the tile down on the tower, and then place one cube on it. The next player will now continue to place cubes on the same level where you placed yours.

- 4 (Bricks): The 4 cubes must be placed in a single operation. First form a square with four cubes, and then use only one hand to place all four on the tower.

- 5 (Wheel): The 5 cubes must be placed in a single operation. First form a straight line with all the cubes, and then use only one hand to place all five on the tower.

- 6 (Arrow): The 6 cubes must be placed in pairs. Stack two and two and two cubes, before placing the three stacks on the tower one stack at a time.